sora899
Intermediate Kitten
Posts: 57
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Post by sora899 on May 29, 2009 9:18:29 GMT -5
can some1 help me please! Im having the same problem as a guy who posted before.....the one that says cannot find file specified neededfiles/*.out,neededfiles/002.pac etc etc....some1 help!!!!!!
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Post by spiderjjr45 on Jun 1, 2009 22:06:06 GMT -5
So I've managed to convert all of my textures using Step2_create.bat
But I don't have any files in the portrite folder. And because of this, when I play brawl, none of the images pop up on the Character Select screen, although they pop up everywhere else.
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Shadow
Global Moderator
Sticky
Posts: 935
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Post by Shadow on Jun 2, 2009 21:02:41 GMT -5
The info folder containing the portrite folder is for Battle Portraits. The reason the Select screen protraits pop up somewhere else is because you need to rename common5_en.pac to common5.pac.
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Post by xsilvenx on Jun 5, 2009 4:35:23 GMT -5
HUGE ISSUE HERE AND I NEED MAJOR HELP!!!
I'm almost certain this isn't a common issue because you'd need as many .tga files as I do and I'm pretty sure I'm the only one doing something as dedicated/time consuming/crazy as this..
Anyway, let me explain:
I, sometime ago released a texture pack with almost every character's costume replaced but at the time I had no knowledge of CSP's so I didn't include them. Eventually I personally updated my texture collection (thanks to some of the new releases from the members here and a lot of the stuff I found around the web) and I wanna publicly update my previously released package but there's one major issue that acts as a tremendous roadblock to my progress. It seems that after a certain number of files, the common pac file will freeze the game. I don't know if this is some sort of bug or whatever but as it stands there is no way to do 100% of the portraits in the game without it freezing.
I'm hoping whoever created CSP tools can work out this kink. I've tested this on multiple Wiis using multiple SD cards and it seems after a certain number the game will just freeze as soon as you try to go to the character select screen. The highest I've gotten without freezing so far was 170. If I add ONE more .tga to the 170 already in "newfiles", the common 5 pac will crash the game. I can only theorize that the way Cupash was written it probably has some kind of hidden limitation somewhere that the writers overlooked. Just a theory...
I doubt anyone actually knows about this but can anyone help?
~Silven
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Post by silver36 on Jun 13, 2009 12:42:18 GMT -5
NEW WAVE HERE I AM and we would OUED KNOW IF YOU GIVE ME THE LINKS OF TexConv.exe and the ntcompress.exe looking and not find hope and help me bye
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Shadow
Global Moderator
Sticky
Posts: 935
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Post by Shadow on Jun 13, 2009 13:18:06 GMT -5
NEW WAVE HERE I AM and we would OUED KNOW IF YOU GIVE ME THE LINKS OF TexConv.exe and the ntcompress.exe looking and not find hope and help me bye Google Revolution SDK.
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Post by silver36 on Jun 13, 2009 14:34:53 GMT -5
no seriously man google search and found nothing attacks? your help in finding the tools I need to do the hack Could someone please pass the links I would appreciate much greetings ;D bye
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picano
Kitty Corp.© Admin
papersak's personal stalker
THE catgirl fan
Posts: 1,388
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Post by picano on Jun 13, 2009 14:37:56 GMT -5
You know... I would have helped if that response wasn't a blatant lie.
The very first google result for "revolution sdk" (no quotes) came up with the exact download I used.
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Post by asdfman on Jun 13, 2009 15:42:17 GMT -5
Quick Picano, he wants the EXACT links ohnoez run kids.
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Post by silver36 on Jun 13, 2009 15:57:09 GMT -5
exact Find links need to download the tools I need (TexConv.exe and the ntcompress.exe), please pasenme links? or page porfavor I will help or not?
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