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Post by neontogepi on Apr 21, 2009 22:27:16 GMT -5
Shellless frames... put a black censore block covering what you would normally see maybe? I donno.
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picano
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Post by picano on Apr 21, 2009 23:01:42 GMT -5
75m (Yes not too many edits... I had to cut Vivi down to 7 colors to get it working) Pirate Ship (I'd have edited more... but ran into size issues --- for those wondering... the issues are caused at the recompression stage. Even if your stage is the EXACT SAME SIZE as the original, if the data can't be compressed as well... you'll run into this issue --- simple patterns / low colors work best)
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Post by neontogepi on Apr 21, 2009 23:41:17 GMT -5
Nice. Would a total black and white stage except 1 rainbow with occasional small pictures work well?
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Post by Register on Apr 22, 2009 3:37:17 GMT -5
^ You'd be surprised just how much color can be dropped just by making 1 texture out of many greyscale. I know it saved me when I was messing with Isle Delfino and 75m.
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Post by elrefugio on Apr 22, 2009 7:22:44 GMT -5
A very good way to avoid this problem is to give an indexed palette to the texture, even if it's not a +1 or a +2 and disable any diffusion filter mode when doing it. Then turn it back to RGB again.
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Post by Register on Apr 22, 2009 8:48:04 GMT -5
A very good way to avoid this problem is to give an indexed palette to the texture, even if it's not a +1 or a +2 and disable any diffusion filter mode when doing it. Then turn it back to RGB again. Exactly what I practice with multicolored pictures (and the smaller ones, such as 75m and Pictochat)... Lowers the quality by quite a bit, but really, who'll notice other than yourself?
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Post by roymaster4 on Apr 22, 2009 12:15:17 GMT -5
Great to see the 2 stages my team is editing first work! I am planning on making Pokemon Stadium 2 after, but that should work fine. (I'd have edited more... but ran into size issues --- for those wondering... the issues are caused at the recompression stage. Even if your stage is the EXACT SAME SIZE as the original, if the data can't be compressed as well... you'll run into this issue --- simple patterns / low colors work best) Ok, got it... simple and low colors.
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bonzai
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Post by bonzai on Apr 22, 2009 16:02:10 GMT -5
Good to see it works so well. Picano, I want that 75m texture.
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picano
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Post by picano on Apr 22, 2009 16:24:00 GMT -5
Good to see it works so well. Picano, I want that 75m texture. But it sucks so far! If I get around to editing it more... I'll upload it. Prolly make it more blue / attempt to change the items (umbrella, tissues, purse) to fit the theme.
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..::Marcov15::..
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Picano is too ZETTA slow...
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Post by ..::Marcov15::.. on Apr 22, 2009 16:49:48 GMT -5
And how is the zombie Mario Bros. stage turning out? I'd like to help if you still need it...
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