|
Post by kantaro on Jun 18, 2009 7:31:29 GMT -5
Topic.
Whenever I try to compile more than 155 CSP's into my Common5, CUPASH stops on a random character about halfway through (Lucas, in my case) and reports that the character is "too big" even if that character has successfully compiled before.
As soon as I reduce the total number below 155, it successfully compiles again. Any help on this will be greatly appreciated, as I plan on having far more than 155 CSP's and textures in total.
EDIT: The specific error is:
"ERROR: lucas is too big You should reduce the amount of colors in modified portraits. Press any key to continue . . ."
It seems to have something to do with the folder newfiles/menu/common/char_bust_tex. I'm not familiar with this one. What's it do?
Also, I've got every CSP set to a strict limit of 71 colors.
|
|