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Post by chaemelion on Jun 8, 2009 3:30:03 GMT -5
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Post by n64billy on Jun 8, 2009 3:33:38 GMT -5
Love the Mosaic Lucas man. Can't get over the awesome looks. I like the stick as well, it looks like someone totally hot and awesome did the +2 textures for you
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Post by chaemelion on Jun 8, 2009 3:39:01 GMT -5
lol, but it was +2 I should swap it for the old version and let you take the blame
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Post by n64billy on Jun 8, 2009 6:19:26 GMT -5
I said +2 (Goes back to edit post) Whatever, all I know is that I did the indexing for you (Thumbs up)
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Post by Pinutk™ on Jun 8, 2009 6:38:34 GMT -5
Awesome first textures!!! I like mosiac Lucas and final destenation
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Post by link123175 on Jun 8, 2009 7:27:27 GMT -5
mosaic Lucas is undoubtedly the best in my book you can almost see all where his polygons are its amazing. It could lead to the next gen. not mosaic but stain glass. Like a stain glass toon link on those windows in wind waker?
that texture of link+flat zone=best texture
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VILE
Global Moderator
Posts: 653
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Post by VILE on Jun 8, 2009 8:06:10 GMT -5
FILTERS FTW!!!
Lucas looks pretty cool.
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Post by vcvmajinken on Jun 8, 2009 11:34:11 GMT -5
Great stage The effect is really good
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Post by chaemelion on Jun 8, 2009 12:52:46 GMT -5
Thanks all Yea, Lucas looked mosaic to me, even though I used the stained glass filter. Final Destination on the other hand with the transparencies and such really do look like stained glass, so I'm considering renaming it. And yea, MosaicLucas wouldn't be here without n64billy, I couldn't get a palette to work for his stick tga's so he did them for me.
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Post by chaemelion on Jun 8, 2009 12:57:23 GMT -5
mosaic Lucas is undoubtedly the best in my book you can almost see all where his polygons are its amazing. It could lead to the next gen. not mosaic but stain glass. Like a stain glass toon link on those windows in wind waker? that texture of link+flat zone=best texture I do plan to continue the stained glass/mosaic textures. Especially since I created a special action and batch thingy to completely edit a stage in seconds.
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