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Post by Joey90 on Jan 10, 2009 16:17:42 GMT -5
Upload the .pac and I can convert to .pcs, then reupload and you can see if that works.
(I wont burn a disc myself though, unless I happen to be doing one at the time...)
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segab
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Post by segab on Jan 10, 2009 19:06:41 GMT -5
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Post by poxag on Jan 13, 2009 19:18:10 GMT -5
When I use my zelda texture it works fine on its own but If I switch to sheik It freezes when i try to switch back. How can i fix this??
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segab
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Post by segab on Jan 14, 2009 17:42:30 GMT -5
Upload the .pac and I can convert to .pcs, then reupload and you can see if that works. (I wont burn a disc myself though, unless I happen to be doing one at the time...) any results?
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Post by Joey90 on Jan 15, 2009 1:38:21 GMT -5
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segab
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Post by segab on Jan 15, 2009 22:47:52 GMT -5
did you try them in brawl? if so, I'd like to see pictures! ^^'
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Post by Joey90 on Jan 16, 2009 1:38:20 GMT -5
did you try them in brawl? if so, I'd like to see pictures! ^^' No, sorry, but I will test them tomorrow (Saturday)
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Post by stevetv on Jan 16, 2009 16:42:21 GMT -5
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segab
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Post by segab on Jan 16, 2009 18:40:31 GMT -5
cool the eyes are ok. A little bigger than I wanted them, but still ok. wtf his skin was supposed to be half red, half white (like in that picture)... but he's all red with half red and white hands! I need to test out his skin texture.. I'm pretty sure there's a way to get him half/half. thanks for testing!!
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Post by Joey90 on Jan 17, 2009 4:03:56 GMT -5
As far as I can tell from 3DSmax, to make kirby's body half and half, colour the bottom row of pixels white and the rest (top 7 rows) red. - However that doesn't really make sense, because your texture was half and half which in max makes it mostly white (would you believe it) whereas here it is entirely orange...
Also, the colour you used there seems to be... orange :/ I think a proper red would look better...
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