|
Post by masamunecyrus on Jul 13, 2009 18:45:07 GMT -5
I've created what I hope is a perfectly-looping replacement for Q13, the Wrecking Crew (golden hammer) song. I've replaced it with Invincible! from Kirby 64. I broke the 14336 rule when I made the song, but it plays in vgmstream alright. I currently don't have a copy of Smash Bros. available, so would someone please test this in Smash Bros. for me? www.mediafire.com/?yijvmj5mwan
|
|
|
Post by Pinutk™ on Jul 13, 2009 20:09:35 GMT -5
I might sounds pretty cool BUT do you know which directory it goes in. Like where you place the file in the SD card?
|
|
|
Post by masamunecyrus on Jul 13, 2009 20:39:34 GMT -5
Yeah. \private\wii\app\RSBE\pf\sound\strm\Q13.brstm
|
|
|
Post by masamunecyrus on Jul 13, 2009 20:42:01 GMT -5
I also have a perfectly looping orchestrated Gruntila's Lair (Banjo-Kazooie) if anyone is willing to test it for me. The problem is that I keep seeing that loops and times must be a multiple of 14336 samples, but I'm ignoring that and the .brstm's are coming out just fine. However, I'm not at my house for the summer so I can't test it with a real Smash Bros for another month... EDIT: Here's the Gruntila one: www.mediafire.com/?ntmulytjjmgI totally broke the 14336 rule on that one -- it was 5375949 samples long and it loops at 323967. If it works, it should loop at around the 2 minute mark. Can someone test the Gruntilda one for me so I know if I'm wasting my time, or not? :-) If you place the Gruntilda one as the following, it will replace Pikmin's Ai no Uta (French) \private\wii\app\RSBE\pf\sound\strm\L08.brstm
|
|
|
Post by tyeforce on Jul 13, 2009 20:49:18 GMT -5
It works for replacing the Mario Bros. stage background music, but not when you actually use the Golden Hammer... Is it possible to replace the Golden Hammer's sound with this one?
|
|
|
Post by masamunecyrus on Jul 13, 2009 21:01:36 GMT -5
hmm, I dont know.
|
|
|
Post by Pinutk™ on Jul 13, 2009 21:03:49 GMT -5
I think a better one would be replace the Starman sound with the one you made. Because they both give you invincability. Well sometime if someone makes it possible too repleace the sounds of items and characters(I want Kirby's Melee HAI!!!) then I will check it out
|
|
|
Post by hotdogturtle on Jul 13, 2009 22:06:05 GMT -5
It works for replacing the Mario Bros. stage background music, but not when you actually use the Golden Hammer... Is it possible to replace the Golden Hammer's sound with this one? Not really related to the topic but this is good to know because I was wondering about that.
|
|
Vyse
Kitty Corp.© Admin
Posts: 885
|
Post by Vyse on Jul 13, 2009 22:20:09 GMT -5
Not obeying the 14336 rule will, in theory, make your song not loop correctly in-game, even if it loops perfectly in WinAmp. Pretty much all of my songs have perfect loops until you listen to them in the game. I say "in theory" because I'm skeptical until Moosehunter provides some hard evidence, but... it did fix one of my songs (Vs. Miror B.) that wasn't looping right in the game, so I think there's some merit to it.
|
|
|
Post by masamunecyrus on Jul 13, 2009 22:34:16 GMT -5
Not obeying the 14336 rule will, in theory, make your song not loop correctly in-game, even if it loops perfectly in WinAmp. Pretty much all of my songs have perfect loops until you listen to them in the game. I say "in theory" because I'm skeptical until Moosehunter provides some hard evidence, but... it did fix one of my songs (Vs. Miror B.) that wasn't looping right in the game, so I think there's some merit to it. Success! Gruntilda's Lair with (should be) perfect looping. If anyone could test it, I'd be very happy. :-) www.mediafire.com/file/gyh3z5e2miy/L08 - Banjo-Kazooie - Gruntilda.brstm
|
|