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Post by RAWRzilla on Mar 17, 2009 1:41:18 GMT -5
Hello everybody!
For the last month or so, I have been taking it upon myself to collect and document every texture hack made, especially those that I thought were worthy of note. As such, my interest in Brawl textures grew.
While playing with my friends and brothers, I realized it was sometimes difficult to remember what texture was placed where, and for some (such as Ike) even remembering wasn't good enough, due to odd color choice by the programmers.
So when CUPASH was released, and a way to make your own custom selection portraits was made, I jumped at the chance! Now, I'm no artist, but I AM an idealist, as well as a self-proclaimed Paint Guru lol.
So, with the help of Paint.Net, Photoshop's Batch Image Processor, and ALL OF YOU LOVELY PEOPLE WHO BROWSE AND POST IN THIS THREAD, I give you my Mega CSP Pack!
For your convenience, I have also made an album in my Photobucket, from which you can view all the CSPs, in case you're not sure whether this is worth downloading or not.
s5.photobucket.com/albums/y194/darkplasma22/Brawl%20CSPs/
NEW LINK www.mediafire.com/?sharekey=e087b371ce3d3417b94117dade8fc295e04e75f6e8ebb871
PW: w00t22
Within the zip file, are PNGs and TGAs, so you cannot confuse all the numbers. Mix, match, do with them what you like!
I cant get the small in-game CSPs to work with the SD loader. Perhaps one of the folder names is incorrect. If someone has gotten them working, please let me know, as I would like to check my work on these.NEWHere are two CSP's I used once upon a time, but replaced them for some of Leon's stuff :coolface
DEOXYS! and MEWTWO!
Download
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Vyse
Kitty Corp.© Admin
Posts: 885
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Post by Vyse on Mar 17, 2009 2:14:04 GMT -5
Here's mine. No battle portraits because they were originally for my use only and I didn't care enough. www.megaupload.com/?d=DVNLWI1KNote: you need Picano's fix to CUPASH to make most of them work. Or you could just re-index them in Photoshop, but that could be a pain. Also, a few (Toon Vaati, Pajama Link, Marx, Blue MK) aren't mine; they just happen to be in the folder. Most of them are SS textures. I included a text file naming each image. Change the numbers in the filename to fit the location of the texture in your game.
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Post by jolti135 on Mar 17, 2009 5:14:29 GMT -5
Wow, thanks, this is very, very useful. ^^ I have exactly 46 (like, omg) of these textures, but only one CSP, so... :3
However, as Vyse said, no public Photobucket album, but well, not a big deal after all.
About "PNGs and TGAs"... I read... "PINGAS", lol.
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Post by onionfrog on Mar 17, 2009 7:40:45 GMT -5
Awesome job Rawrzilla! Can't wait to use some of these csps! It'll make it so much easier to know which costume you've selected!
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Shadow
Global Moderator
Sticky
Posts: 935
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Post by Shadow on Mar 17, 2009 9:31:53 GMT -5
There should've been a .txt file to make things easier. Anyway, awesome job.
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Post by poklin on Mar 17, 2009 9:42:25 GMT -5
is there a guide on how to use these with the new texture code? i have so many textures and i would like to be able to use some of these thanks!
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picano
Kitty Corp.© Admin
papersak's personal stalker
THE catgirl fan
Posts: 1,388
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Post by picano on Mar 17, 2009 9:49:08 GMT -5
is there a guide on how to use these with the new texture code? i have so many textures and i would like to be able to use some of these thanks! 1) Run them through CUPASH (I won't tell you how, there is a readme with the program / I've posted it elsewhere), making sure to name them properly (when you first use CUPASH, it'll create template images of all the current characters / costumes, use that as a guide for naming. kittycorp.proboards102.com/index.cgi?board=ontopicdiscussion&action=display&thread=3092) All the following is relative to the pf directory you've made for other smash related files. The files I'm pointing out will be located in the "newfiles" folder of CUPASH after step2 is completed. pf\system\common5.pac (It must be renamed to that from common5_en.pac or whatever)
and
pf\menu\common\char_bust_tex\MenSelchrFaceB###.brres (This one you don't rename, the ### is just because there are multiple) EDIT: Also you'll need the latest version of the code, I'll have that up in a minute. www.filefactory.com/file/af6acf1/n/RSBE01_gctFor the codes themselves, please refer to... kittycorp.proboards102.com/index.cgi?action=display&board=news&thread=429&page=1
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Post by RAWRzilla on Mar 17, 2009 19:14:43 GMT -5
Thanks picano, I was looking for that! Still can't get in-game _small CSPs to work tho.
Also, I just realized that if I updated this thread every time somebody released a texture worth using, I'd probably update every day! So from now on, I'm going to limit my updates to big batches, rather than update really frequently.
Also, I take requests, since this seems to be a pretty big need for some people.
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..::Marcov15::..
Kitty Corp.© Admin
Picano is too ZETTA slow...
EMPEROR OF THE UNIVERSE
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Post by ..::Marcov15::.. on Mar 17, 2009 19:27:37 GMT -5
HOLY COW! That's an amazing collection .
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Post by jokey665 on Mar 17, 2009 22:16:23 GMT -5
Would it be possible to get a more detailed guide for how to do this? I'm already using the sd codes for textures, and I'm pretty sure I've got all the programs/whatever I need to do this, but I'm not exactly sure what I'm supposed to do.
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