Yoshi52
New Kitten
Amateur at Hacking...
Posts: 5
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Post by Yoshi52 on Mar 27, 2009 18:17:59 GMT -5
Hey, wait, l just found .brres files in Masterlinkx's mass texture folder thing. I remember .brres files from somewhere about Texture Hacking... So, is a "MenSelchrFaceB040.brres" type of file the CSP files are? Because, they're in a folder called, "char_bust_tex," and that sure sounds like an icon type folder.
If they are, then that means I can still try to use CUPASH for portraits, right?
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Vyse
Kitty Corp.© Admin
Posts: 885
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Post by Vyse on Mar 28, 2009 21:16:20 GMT -5
"MenSelchrFace" is the victory portrait. VPs are identical to CSPs, but smaller. They use the same .tga as the base. Battle portraits use a different, smaller .tga.
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OizenX
Kitty Corp.© Admin
It had to be me...
Posts: 15,016
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Post by OizenX on Mar 28, 2009 21:23:20 GMT -5
Does the Dynamic SD thing cover portraits or do you still have to burn a disc for em?
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Vyse
Kitty Corp.© Admin
Posts: 885
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Post by Vyse on Mar 28, 2009 23:00:40 GMT -5
Oh, I meant to address that earlier. It works fine for battle portraits.
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Vyse
Kitty Corp.© Admin
Posts: 885
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Post by Vyse on Apr 3, 2009 15:19:13 GMT -5
Added a link to all of the original battle portraits for people who don't have the ISO.
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Post by Dragonrage on Apr 4, 2009 6:59:49 GMT -5
Oh, I meant to address that earlier. It works fine for battle portraits. Yeah I finally got it to work. But I think it should be pointed out somewhere that you have to rename them after CUPASH gives them out. They appear as InfFace.###.brres. You have to remove the first dot for them to work. Or is that just a malfunction of my CUPASH?
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Post by mnsg on Apr 4, 2009 7:27:06 GMT -5
Oh, I meant to address that earlier. It works fine for battle portraits. Yeah I finally got it to work. But I think it should be pointed out somewhere that you have to rename them after CUPASH gives them out. They appear as InfFace.###.brres. You have to remove the first dot for them to work. Or is that just a malfunction of my CUPASH? Instead of renaming all of those ".brres" files, how about adjusting the code in cupash_step2.pl. Here's part of the code that I've edited.
open NEWSMALL, ">newfiles/info/portrite/InfFace".$realnumber.".brres" or die "I can't open newfiles/info/portrite/InfFace".$realnumber.".brres"; binmode NEWSMALL; open OLDSMALL, "neededfiles/InfFace".$realnumber.".brres" or die "I can't open neededfiles/InfFace".$realnumber.".brres"; binmode OLDSMALL;
Just remove the period after InfFace on the code.
Likewise, for common5_en.pac, you can adjust the code so that your new ".pac" is always named common5.pac.
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Post by Dragonrage on Apr 4, 2009 7:35:40 GMT -5
Why didn't I think of that ><
Thanks that will save me a lot of work.
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Post by jakebracket4 on Apr 6, 2009 16:01:28 GMT -5
Yeah, I'm making a customized pf folder for my SD loader, but i'm not sure of the CSP files. I have a whole list, but i kinda need to know where to put them. Or if i have to do anything specific. And remember, im not burning, just loading,
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picano
Kitty Corp.© Admin
papersak's personal stalker
THE catgirl fan
Posts: 1,388
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Post by picano on Apr 6, 2009 16:07:56 GMT -5
Yeah, I'm making a customized pf folder for my SD loader, but i'm not sure of the CSP files. I have a whole list, but i kinda need to know where to put them. Or if i have to do anything specific. And remember, im not burning, just loading, If you have the common5 already made... skip near the end. www.youtube.com/watch?v=Xsloet8AuK0&feature=channel_page
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