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Post by Tiamat475 on May 31, 2009 20:44:06 GMT -5
Hello, I've seen other Fox textures able to retain the semi-transparency on the scouter (unedited?). What are the steps to enabling that?
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Post by Register on May 31, 2009 21:22:01 GMT -5
You just answered your own question.
Unedited.
Thus far, there has been no way of forcing semi-transparency on +2 textures. On tex#00_14.tga/RGB5A3 textures, it's fine, just go tamper with the Alpha Layer... +2, it's more complex than that. It's either wholly solid (complete texture), or fully transparent (complete magenta). There is no in-between... Quite puzzling.
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Post by mnsg on May 31, 2009 22:46:23 GMT -5
It is quite weird that Fox's headgear requires an indexed palette, and yet Falco's headgear doesn't.
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picano
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Post by picano on May 31, 2009 23:16:42 GMT -5
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