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Post by davorwerts on May 17, 2009 21:05:40 GMT -5
You gotta fix the upside-down enemies. They're still turtles and crabs. I put that on the post but I didn't explain it well. It seems that the enemies when they are upside-down they turn to items that aren't in the stage pac, so it has to be in a common#.pac somewhere, but I don't have a clue where. Anybody who knows something will be very helpful on these case, as far as I know nobody ever wrote anything related to this. I already know what to put instead of the shells and crabs. And thanks for the good feedback. ;D
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Post by herecomesashton on May 18, 2009 22:03:45 GMT -5
You gotta fix the upside-down enemies. They're still turtles and crabs. when theyre runnin around theyre part of the stage texture, but when you hit them they become an item texture which is something hes workin on
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Post by xmanfit0 on May 18, 2009 22:40:39 GMT -5
You have just made my day. Thanks dude. MEGAMAN FTW!!!!!
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Post by josegallardo89 on May 18, 2009 23:34:54 GMT -5
Wonderful. Will stay in my SD Card
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SSBBMAN
Intermediate Kitten
"Silence! I KEEL you!"
Posts: 54
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Post by SSBBMAN on Jun 19, 2009 22:21:40 GMT -5
It can't be fixed. The Sidesteppers and shellcreapers count themselves as items and are seperate hax.
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Post by shadowthebeast on Jun 20, 2009 1:01:44 GMT -5
Yes, yes it is. Great! Love this stage hack.
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