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|  | (April 11!) SD Loaded Textures! NTSC & PAL! « Thread Started on Mar 3, 2009, 6:24pm » | |
Quote:This is Phantom Wings's Dynamic SD Loader code which allows you to load files from the SD card during game play. As you can plainly see from the video this code isn't done, it is a bit too slow to load files perfectly every time. It will be released when it's done. I helped a bit but all the credit goes to PW. (also to picano for the textures) |
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(Video courtesy of Igglyboo)
Still don't understand what this does? Load textures from your USB card instead of burning new disks!
Thank you deadpixel for linking to the update, Phantom Wings for making the code, and Igglyboo for being awesome.
NOTE: These codes currently only work for an NTSC-U copy of Brawl --- that is --- only if you live in the United States, Mexico, Canada, or additional close region.
GCT Code File [RSBE01 --- NTSC Brawl] (Includes texture stuff, camera hack, and longer replays --- INCLUDES disable custom stages) GCT Code File [RSBP01 --- PAL Brawl (Unrestriced camera, disable custom stages and all codes needed for file replacement to work) —Codes courtesy of Phantom Wings, Y.S., and brkirch —For the codes themselves, please scroll down past the instructions.
Instructions:
1) Place the GCT code file on your SD card in a “codes” folder
—ex: E:\codes
2) Place your texture files in the appropriate folders
Each file will be stored as the following - The Green is the actual file itself.
Character Textures: X: Private\Wii\App\RSBE\pf\fighter\(Character Name)\Fit(Character Name)(Color #).pcs/.pac —ex: E:\private\wii\app\RSBE\pf\Fighter\Luigi\FitLuigi00.pac —ex: E:\private\wii\app\RSBE\pf\Fighter\Luigi\FitLuigi00.pcs —Character Name List —Color list
Final Smashes Textures: X: Private\Wii\App\RSBE\pf\fighter\(Character Name)\Fit(Character Name)Final.pac (PT will have a color # in between Final and .pac) —ex: E:\private\wii\app\RSBE\pf\Fighter\Pit\FitPitFinal.pac —Character Name List
Brawl Stage Textures: X: Private\Wii\App\RSBE\pf\stage\melee\(StageName) —ex: E:\private\wii\app\RSBE\pf\stage\melee\FSTGBATTLEFIELD.PAC —Stage Name List
Assist Trophy Texture: X: Private\Wii\App\RSBE\pf\item\(AT Name)\Asf(AT Name)Brres.pac
Pokemon Textures: X: Private\Wii\App\RSBE\pf\item\(Pokemon Name)\Pkm(Pokemon Name)Brres.pac
Character Images(CSPs): X: Private\Wii\App\RSBE\pf\system\common5.pac X: Private\Wii\App\RSBE\pf\info\portrite\InfFace###.brres X: Private\wii\app\RSBE\pf\menu\common\char_bust_tex\MenSelchrFaceB###.brres (Got a TGA? CSP packed in with another file? Watch this to know how to use it!)
You cannot use music with this.
Use the following lists to help fill in the parenthesized names.
Character Names Color #'s Stage Names Pokemon Names Assist Trophy Names
Enigma's Tools and Guide for CSP's Enigma's Guide to Editing TGA Files Picano's Video Tutorial on using CUPASH
![[image] [image]](http://i620.photobucket.com/albums/tt285/picano-extra/th_WOOT.png) Click to see!
3) Place SD card in wii (…duh…)
4) Load up Brawl via Gecko OS
5) Get to character select, select characters, wait 30 seconds before proceeding to next screen.
6) Enjoy!
Codes NTSC (Scroll down... a lot for PAL) (Originally posted here --- please check there for updates --- REQUIRES REGISTRATION!)
Code:File Replacement: v2.1a[Phantom Wings] (Only code ya need!) 225664EC 00000000 0401BFE0 4858BE20 065A7E00 00000070 38A00067 38810020 3CE0805A 60E37C18 4BE52531 38A0007F 3883FFE8 38610020 4BE52521 38A00068 60E47C18 38610020 9421FF80 BC410008 38610088 4BA74DB9 7C7C1B78 2C030000 4082000C 38210080 4800001C B8410008 38210080 4BE524E5 38610008 4BA742E1 7C7C1B78 4BA741E8 0401CD0C 4858B1F4 065A7F00 00000018 2C030000 4182000C 4BA7DD51 48000008 8078000C 4BA74DFC 043EE9D8 48000014 043EEBD4 48000014 043D8B9C 48000018 043E9B4C 38600000 043E9D38 38600000 043D8C80 60000000 80000000 80406920 80000001 805A7C00 8A001001 00000000 045A7C10 2F525342 045A7C14 452F7066 E0000000 80008000
An alternative 22 line code (with slightly different instructions) can be found at the above link.
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Codes PAL
Code:File Replacement v1.3: [Phantom Wings] C202346C 0000000E 80DF0018 80BE0024 3C807666 6084303A 7C042800 41820058 3C807364 60843A2F 7C042800 41820048 3C806E61 60846E64 7C042800 41820038 80BE0000 2C050000 4182002C 3CA0805A 60A5A2C0 80850044 7C04F000 41820018 80850048 7C04F000 4182000C 3CC0805A 60C6A4C0 00000000 C2022474 00000026 7F83E378 3E60805A 62729E40 6273A4C0 3E20805C 62310CE0 A2310002 2C110000 40820098 A2330002 2C110000 4182008C A2330000 2C110000 40820084 82330004 82110010 2C100000 41820018 81F00084 7E107A14 3A100080 39E00001 4800000C 8211000C 39E00000 39C00000 92120388 91F2038C 91D20390 91D20394 3A1202A9 39F2032F 9DD00001 7C0F8000 4082FFF8 3A310023 3A1202A9 8DF10001 9DF00001 2C0F0000 4082FFF4 3A200010 B2330000 3A200009 92320350 48000054 2C110001 4082004C 7E729B78 86330004 A2120002 39F0FFFF B1F20002 85F30004 95F20004 3A10FFFF 2C100000 4082FFF0 3E60805C 62730CE0 A2530002 3A120001 B2130002 5652103A 7E739214 92330004 3E60805A 6273A4C0 A2530000 2C120000 4182000C 3A52FFFF B2530000 60000000 00000000 C201C700 00000005 38A00020 3E60805A 62739E40 82530394 2C120000 4182000C 80930390 83130390 60000000 00000000 C201C74C 00000006 3E60805A 62739E40 82530394 2C120000 41820010 3B400000 3A400000 48000008 541A0034 60000000 60000000 00000000
Disable Custom Stages v1.1: 046AFD68 48000040
Use with File Replacement v1.3 to remove the last of the freezing.
Dynamic SD Loader: v1.1[Phantom Wings] 205A9E40 80457570 20BDA868 00000000 04496C5C 805AA200 04BDA868 805A9E40 E0000000 80008000 045AA31C 01000000 C201CF8C 0000000A 38A00000 3C80805A 6084A200 7C032000 40820030 3884FC40 80640388 80A4038C 2C050000 4182000C 7C7B1850 90640388 93640390 38A00001 90A40394 38A00001 2C050001 7F64DB78 38A00020 00000000 0401CF90 41820008 C20262D0 00000007 3D608003 616BB3D8 7C0802A6 7C0B0000 4082001C 3D60805A 616B9E40 816B0388 7C035800 40820008 4E800020 9421FFE0 60000000 00000000 C201D02C 00000004 3DC0805A 61CE9E40 81CE0388 7C1D7000 40820008 3BC00020 93D80008 00000000 0403B278 48000014
SD Files: 225A9DC0 C0DE8001 065A9DC0 000000F8 C0DE8001 C0DE9001 C0DE9002 C0DE8002 C0DE8003 C0DE8004 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 FF000000 00000000 00000000 00000000 00000000 00000000 00000000 0000002A 00000000 C0DE8005 C0DE8006 000003C0 00000000 00000000 00000000 C0DE8007 00000000 CCCCCCCC 80457570 806293A0 00000000 806293A0 00000000 806293A0 00000000 00000000 00000000 00000000 00000047 45010400 0F08FFFF 00000000 00000000 804575B0 0000002A 00000050 00000000 C0DE9003 C0DE9004 0000001A 00F00000 C0DE8008 C0DE9005 C0DE8009 00000000 00000000 00000003 00000002 00000240 00000000 045A9F3C 805A9EBC 045A9F50 805AA2C0 045AA0E8 70662F00 065AA180 00000048 00000000 00000000 00000000 805AA08C 00000000 00000002 00000000 00000000 00000000 0000006B 00000000 01010000 00000001 00000000 00003BA3 00000000 00000001 805AA0E8 065AA200 00000028 804266E0 805AA200 92650100 00C99B00 00070017 00000000 00000000 00000000 805AA260 018FD011 065AA240 00000050 805A1DF8 805AA200 0000002B 00000000 2D36A0D5 2E36B038 2F41D008 30388F86 805AA200 00000000 805AA280 00000000 00000000 3602F02E 3709306A 3817F05F 805AA200 13017B40 805AA260 00000000 045AA2C0 80427ED0 045AA2C4 80427E38 065AA2EC 00000018 0000005B 04028000 0E060001 00000000 00000000 80427608 065AA310 00000030 00000050 00000000 00000000 01000000 00000000 00000140 919B6660 00000000 00000001 9258F600 00000000 DDDDDDDD E0000000 80008000 |
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Ian Intermediate Kitten![[image] [image]](http://www.ghosteo.net/wp-content/uploads/2008/08/advmenulvl2tpl0.png)
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|  | Re: (Preview) Dynamic SD Loader « Reply #1 on Mar 3, 2009, 7:56pm » | |
What exactly does this do?
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picano Kitty Corp.© Admin ![[image] [image]](http://i344.photobucket.com/albums/p331/TeadyMKII/Forum/Admin-Rank.png) papersak's personal stalker member is offline
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|  | Re: (Preview) Dynamic SD Loader « Reply #2 on Mar 3, 2009, 8:06pm » | |
It's basically a code that swaps disk loading with SD card loading.
So... instead of burning a new disk... you put your new textures on an SD card. When ever you swap characters, the game will first check the card for textures... and load them if there. If not, load from disk as normal.
Requirements? Homebrew Channel. Gecko OS (homebrew app --- different region loading / cheat codes)
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Ian Intermediate Kitten![[image] [image]](http://www.ghosteo.net/wp-content/uploads/2008/08/advmenulvl2tpl0.png)
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Joined: Mar 2009 Gender: Male  Posts: 40
|  | Re: (Preview) Dynamic SD Loader « Reply #3 on Mar 3, 2009, 8:41pm » | |
Cool, cant wait.
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segab Kitty Corp.© Admin ![[image] [image]](http://i344.photobucket.com/albums/p331/TeadyMKII/Forum/Admin-Rank.png) member is offline
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POW! HAHA!
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|  | Re: (Preview) Dynamic SD Loader « Reply #4 on Mar 4, 2009, 2:45pm » | |
They could release this beta even if there's some bugs when loading sometimes.. I don't care if I have to quit and rematch, it's always better than burning lots of DVDs :/
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leonsk New Kitten![[image] [image]](http://i344.photobucket.com/albums/p331/TeadyMKII/Forum/advmenulvl1tpl0yj8.png) member is offline
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|  | Re: (Preview) Dynamic SD Loader « Reply #5 on Mar 8, 2009, 1:06am » | |
Awesome... cant wait for use this for Joker Texture
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deadpixel New Kitten![[image] [image]](http://i344.photobucket.com/albums/p331/TeadyMKII/Forum/advmenulvl1tpl0yj8.png) member is offline
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|  | Re: (Preview) Dynamic SD Loader « Reply #6 on Mar 14, 2009, 6:11am » | |
Quote:Code:Thanks to Igglyboo for support and bkirch for the inspiration. File Replacement v1.1:[Phantom Wings] C20234B8 00000006 80DF0018 3CA0805A 60A58500 80850044 7C04F000 41820018 80850048 7C04F000 4182000C 3CC0805A 60C68700 00000000 C20224C0 00000024 7F83E378 3E60805A 62728080 62738700 3E20805B 6231FAE0 A2310002 2C110000 40820098 A2330002 2C110000 4182008C A2330000 2C110000 40820084 82330004 82110010 2C100000 41820018 81F00084 7E107A14 3A100080 39E00001 4800000C 8211000C 39E00000 39C00000 92120388 91F2038C 91D20390 91D20394 3A1202A9 39F2032F 9DD00001 7C0F8000 4082FFF8 3A310023 3A1202A9 8DF10001 9DF00001 2C0F0000 4082FFF4 3A200010 B2330000 3A200009 92320350 48000048 2C110001 40820040 7E729B78 86330004 A2120002 39F0FFFF B1F20002 85F30004 95F20004 3A10FFFF 2C100000 4082FFF0 3E60805B 6273FAE0 3A400001 B2530002 92330004 3E60805A 62738700 A2530000 2C120000 4182000C 3A52FFFF B2530000 00000000 C201C338 00000005 38A00020 3E60805A 62738080 82530394 2C120000 4182000C 80930390 83130390 60000000 00000000 C201C384 00000006 3E60805A 62738080 82530394 2C120000 41820010 3B400000 3A400000 48000008 541A0034 60000000 60000000 00000000 v1.1 - Fixed to work for stages. v1.0 - Replaces all files read from the disk with any files of the same name on the SD card. Requires the Dynamic SD Loader. Dynamic SD Loader: v1.1[Phantom Wings] 205A8080 80456FF0 2062F9E8 00000000 04494E5C 805A8440 0462F9E8 805A8080 E0000000 80008000 045A855C 01000000 C201CD04 0000000A 38A00000 3C80805A 60848440 7C032000 40820030 3884FC40 80640388 80A4038C 2C050000 4182000C 7C7B1850 90640388 93640390 38A00001 90A40394 38A00001 2C050001 7F64DB78 38A00020 00000000 0401CD08 41820008 C202632C 00000007 3D608003 616BB160 7C0802A6 7C0B0000 4082001C 3D60805A 616B8080 816B0388 7C035800 40820008 4E800020 9421FFE0 60000000 00000000 C201C384 00000006 3E60805A 62738080 82530394 2C120000 41820010 3B400000 3A400000 48000008 541A0034 60000000 60000000 00000000 Requires SD Files SD Files: 225A8000 C0DE8001 065A8000 000000F8 C0DE8001 C0DE9001 C0DE9002 C0DE8002 C0DE8003 C0DE8004 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 FF000000 00000000 00000000 00000000 00000000 00000000 00000000 0000002A 00000000 C0DE8005 C0DE8006 000003C0 00000000 00000000 00000000 C0DE8007 00000000 CCCCCCCC 80456FF0 8062F9E0 00000000 8062F9E0 00000000 8062F9E0 00000000 00000000 00000000 00000000 00000047 45010400 0F08FFFF 00000000 00000000 80457030 0000002A 00000050 00000000 C0DE9003 C0DE9004 0000001A 00F00000 C0DE8008 C0DE9005 C0DE8009 00000000 00000000 00000003 00000002 00000240 00000000 045A817C 805A80FC 045A8190 805A8500 045A8328 70662F00 065A83C0 00000048 00000000 00000000 00000000 805A82CC 00000000 00000002 00000000 00000000 00000000 0000006B 00000000 01010000 00000001 00000000 00003BA3 00000000 00000001 805A8328 065A8440 00000028 80421FE0 805A8440 92650100 00C99B00 00070017 00000000 00000000 00000000 805A84A0 018FD011 065A8480 00000050 805A0030 805A8440 0000002B 00000000 2D36A0D5 2E36B038 2F41D008 30388F86 805A8440 00000000 805A84C0 00000000 00000000 3602F02E 3709306A 3817F05F 805A8440 13017B40 805A84A0 00000000 045A8500 80423738 045A8504 804236A0 065A852C 00000018 0000005B 04028000 0E060001 00000000 00000000 80422F08 065A8550 00000030 00000050 00000000 00000000 01000000 00000000 00000140 919B6660 00000000 00000001 9258F600 00000000 DDDDDDDD E0000000 80008000 The grand total is 165 lines. |
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The files will be stored in the directory:
private/wii/apps/RSBE/pf/
And from there each file will be stored as it would be on the disk. So something like Link's second color would be stored in:
fighter/link/FitLink01.pcs(.pac)
Keep in mind that this can be applied to almost any file loaded from the disk, not just .pac/.pcs files.(I say almost because some files are loaded with a weird directory name which my current code can't read - hopefully I'll fix it later.)
Among other things, there are two things that you should know about when using this code.
1. Load times are increased by a slight margin.(don't worry, you'll barely notice it) 2. Sometimes a file will get skipped by the code if there are too many calls for things to be read from the disk at once... It is suggested that when using textures you should wait until the character is completely loaded (when the Wii stops beeping) before leaving the character select screen.
Hopefully I'll be able to fix the second one in the future.
Textures appear to work on all modes but I haven't checked wifi yet (though who wants to use textures if you're opponents can't see them?) though for some modes you'll need the .pac file along with the .pcs.
You must have both the .pac and the .pcs with the following characters at anytime:
Zelda/Sheik Samus/ZeroSuitSamus Pokemon Trainer & company Bowser Wario
Seeing as the most popular use for this is going to be textures I've made up an example pf folder for anyone who's having troubles understanding how the files should be named.
Example pf File
It contains one texture replacement for each character's main costume and a final smash replacement for PT. For those of you who do not wish to wait through the download time, here's an empty shell pf folder which has everything already organized in it - you just need to add the files..
Empty
-Just remember that each character texture you put into it will be "Fit<containing folder name><color #>.pcs/.pac" -Final Smashes will be named as "Fit<containing folder name>Final.pac" (for PT there will be a a color # in between Final and .pac) -Stages will be uniquely named, I'll try and get a list up of the proper names of each.
Have fun! |
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PhantomWings released. Can't wait to try this, need to get a ntsc brawl .iso. taken from here (username: KittyCorp password: texture )
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picano Kitty Corp.© Admin ![[image] [image]](http://i344.photobucket.com/albums/p331/TeadyMKII/Forum/Admin-Rank.png) papersak's personal stalker member is offline
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|  | Re: (Preview) Dynamic SD Loader « Reply #7 on Mar 14, 2009, 9:28am » | |
Thanks for the update deadpixel.
EDIT: Trying to post an update... but can't seem to... lagging... I'll get it up soon though.
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SWORD21 Bad Ace Kitten![[image] [image]](http://www.ghosteo.net/wp-content/uploads/2008/08/advmenulvl5tpl0.png)
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|  | Re: (RELEASED!) Dynamic SD Loader (NO MORE BURNING « Reply #8 on Mar 14, 2009, 10:49am » | |
Pretty cool. But now we need the softmii team or preloader guys to make it so the disc channel can automatically load the codes because I hate going to the gecko OS or backup channel all the time.
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picano Kitty Corp.© Admin ![[image] [image]](http://i344.photobucket.com/albums/p331/TeadyMKII/Forum/Admin-Rank.png) papersak's personal stalker member is offline
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THE catgirl fan
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|  | Re: (RELEASED!) Dynamic SD Loader (NO MORE BURNING « Reply #9 on Mar 14, 2009, 11:12am » | |
Mar 14, 2009, 10:49am, SWORD21 wrote:| Pretty cool. But now we need the softmii team or preloader guys to make it so the disc channel can automatically load the codes because I hate going to the gecko OS or backup channel all the time. |
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Slacker! 
<3 my USB Gecko... change textures, codes, take screenshots... any time, any where, just have to run Gecko OS.
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